ZOMBIE ARMY 4 PREVIEW: THE ULTIMATE B-MOVIE HIGHLIGHT REEL

Zombie Army 4: Dead War Hands-On: The Ultimate Co-Op Zombie Shooter Experience

Welcome to the frontline, zombie slayers. There is simply no denying the palpable, visceral joy that comes from curb-stomping a shambling, infected foe into the pavement. It is a guilty pleasure that gamers have reveled in for decades, and Zombie Army 4: Dead War welcomes this chaotic approach with open, blood-soaked arms. As the latest in a highly successful run of shooters produced by Rebellion, this installment embraces the often-maligned zombie horde genre by doubling down on exactly what makes these games such memorable experiences: good, old-fashioned co-operative play.

Based on our extensive hands-on session with the game at EGX 2019, it is abundantly clear that developer Rebellion has thrown the kitchen sink—and perhaps a few undead limbs—into this latest chapter. With more ways than ever to creatively dispatch the oncoming horde, Dead War is shaping up to be a delightfully gruesome, slapstick adventure that knows exactly what it wants to be.


Cinematic Chaos and Explosive Set Pieces

From the moment you step foot into the game, the atmosphere is one of barely controlled chaos. It can, admittedly, be quite overwhelming as hundreds of rotting enemies swarm your position. Yet, simultaneously, you always feel highly capable. The game arms you with a staggering arsenal of interesting, customizable tools, ensuring that you are never short of explosive ways to overcome each escalating challenge.

One element that became immediately apparent during our playthrough was Rebellion’s renewed and ambitious focus on massive set-piece moments. In one unforgettable sequence, a massive, zombie-infested train violently slammed its way through our fortified base of operations, shattering our defenses and leaving our squad to frantically pick up the pieces in the rubble.

When you spend hours meticulously cutting gaming montages or designing high-impact digital ad campaigns, you develop a hyper-critical eye for pacing and visual hooks. Zombie Army 4: Dead War absolutely nails that cinematic sweet spot. The staging of these set pieces creates the kind of explosive, high-retention moments that immediately grab attention and refuse to let go. It resonated perfectly by suddenly upping the stakes, but more importantly, it confirmed that this is far from a cheap, cash-in sequel. There is a tangible, passionate effort being made to deliver a highly cinematic, blockbuster-tier experience.

"Dead War doesn't just want you to survive the apocalypse; it wants you to direct your own high-octane action movie while doing it."


An Arsenal Built for the Apocalypse

Your tools of the trade are not just static weapons; they are blank canvases waiting for your destructive creativity. Every firearm can be upgraded with various lethal, supernatural enhancements. The electricity mod, for instance, proved to be particularly devastating, chaining lightning between tightly packed groups of enemies and stopping them dead in their tracks.

But the gunplay is only half the fun. Rebellion has introduced an expanded, robust selection of melee executions that are incredibly satisfying to pull off in the heat of battle. When the undead get too close for comfort, you have several options:

  • The Quick Shove: Knock zombies off balance to create breathing room for a clean headshot.
  • The Classic Curb Stomp: Channel your inner Gears of War veteran and crush a downed enemy’s skull for an instant, satisfying kill.
  • The Brutal Takedown: Perform a longer, highly stylized animation that locks you into place but significantly ups the brutality and rewards you with a moment of invincibility.

The guiding principle here is choice. You will still be fighting relentless waves of enemies and progressing through sprawling, multi-stage maps, but the exact method you use to paint the walls red is entirely in your hands. If you thought the infamous chainsaw guy from Resident Evil 4 was a tough, panic-inducing foe, wait until you see the heavily armored, elite monstrosities Dead War throws your way. You will need every upgrade, every trap, and every ounce of situational awareness to survive.


Visuals, Pacing, and the Return of the X-Ray Cam

Graphically speaking, Zombie Army 4 stands proudly on par with the studio's other recent hits like Sniper Elite 4 and Strange Brigade. The environments are gorgeously grim, bathed in moody lighting, thick fog, and the eerie glow of occult symbols.

Of course, it wouldn't be a Rebellion game without the always-delightful X-Ray kill cam, which makes a very welcome return. However, it seems to have been intelligently adjusted to occur less frequently than in the mainline sniper titles. Since Zombie Army is fundamentally a co-op-centric multiplayer experience, this balance makes perfect sense. It ensures that the frantic flow of action isn't disrupted too often for the rest of your squad. When the X-Ray cam does trigger—showing a sniper bullet shattering a zombie's rotting jaw in glorious slow motion—it feels like a rewarded flourish, an exclamation point on a great shot that never outstays its welcome.

That sense of momentum is a running theme throughout the entire demo. The pace and progression keep things moving briskly from one objective to the next. You are rarely afforded many chances to slow down, check your inventory, and take a breath. You are always moving, always shooting, and always watching your six.


Constructive Criticism: Areas That Need Polish

As with any title still deep in active development, there is still some work to be done before the game hits digital storefronts. Our time with the EGX build highlighted a few rough edges that need ironing out.

First and foremost, the framerate needs tightening. When the screen fills with dozens of enemies, explosions, and particle effects from elemental weapons, the performance took a noticeable dip. In a game where precision and fast reactions are paramount, maintaining a locked framerate is critical.

Additionally, we found the User Interface (UI) to be a tad obtrusive. There is an enormous amount of information to process at any given moment—combo meters, ammo counts, objective markers, and teammate statuses. Being bombarded by flashy notifications and pop-ups in the center of the screen is not conducive to a stress-free experience. Cleaning up the HUD to be more minimalist would go a long way in keeping players immersed in the gruesome world.


Why Co-Op is the Heart of the Dead War

Much like many of Rebellion's previous third-person efforts, this game is very much geared toward co-operative play. While you can technically brave the apocalypse alone, it is clear that Zombie Army 4 is designed from the ground up to be experienced with friends.

Communication is key when a horde surrounds you. Calling out heavy enemy spawns, coordinating traps, and reviving fallen teammates creates a beautiful, chaotic symphony of teamwork. Based on what we have seen, you will absolutely want to gather your full crew for this one. Solo play might offer a tense survival horror experience, but the true joy of Dead War is laughing with your friends as a stray grenade accidentally sends a zombie flying across the map into your sniper's line of sight.

Feature Our EGX 2019 Impression
Combat Mechanics Punchy, responsive, and incredibly satisfying. Melee variety is a huge plus.
Cinematics & Pacing Excellent use of set pieces (like the train crash) to break up the standard horde-shooting loop.
Visuals & X-Ray Cam Great lighting and textures. The X-Ray cam is perfectly balanced for a co-op environment.
UI & Performance Needs optimization. Framerate dips during heavy action and the HUD feels cluttered.

The Final Verdict: Is It Worth the Hype?

Despite the minor technical hiccups expected from a pre-release build, there is something deliciously satisfying about a game that puts the pure, unadulterated feel of its combat at the absolute forefront. In an era where many shooters get bogged down by overly complex loot systems or tedious micro-management, Zombie Army 4: Dead War is a refreshing return to arcade-style fun.

It knows exactly what its audience wants: big guns, bigger explosions, and an endless sea of undead targets. In that regard, Dead War is already looking like a resounding success. Grab your sniper rifle, call up your squad, and get ready to paint the town red. The apocalypse has never looked this fun.